Free textures and tutorials for Photoshop and more! Tutorials | Texturelabs.org

Hand Illustrated Effect – After Effects Tutorial

ADJUSTMENT LAYER SETUP
(Effects and layers are listed as they appear in the project)

1) HILIGHT Adjustment Layer
Fill- Color: Black
Bevel Alpha- Edge Thickness 15, Light Angle 50, Light Intensity 1
Simple Choker: Choke Matte 7
Solid Composite: Color Black
Fractal Noise: Complexity 3, Blending Mode Overlay
Fast Box Blur: Radius 2
Threshold: Level 110
Median: Radius 3
Fast Box Blur: Radius 1
Brightness & Contrast: Contrast 80, Use Legacy On
Set Matte: Default Settings

2) SMOOTH ALPHA Adjustment Layer
Turbulent Displace: Displacement Bulge, Amount 3, Size 40, Complexity 4, Evolution Expression “time*400”
Fast Box Blur: Radius 5
CC Threshold: Threshold 110, Channel Alpha
Roughen Edges: Fractal Influence 0

Grungy Chrome in Photoshop OR After Effects

PHOTOSHOP 16 Bit Document (Layers are listed as they appear in the document, "➔" indicates layer in Clipping Mask)

1) Curves Adjustment Layer for extra contrast

2) Texturelabs_LensFX_155: Screen mode, Opacity 50%

3) Texturelabs_LensFX_139: Screen mode, Hue/Saturation with Hue at -180

4) Texturelabs_LensFX_139: Screen mode, Hue/Saturation with Hue at -180

➔ 5) Texturelabs_Grunge_122: Overlay mode, 40% Opacity

➔ 6) Texturelabs_Sky132: Blend-if underlying layer white sliders at 16 and 84, Hue/Saturation with Saturation at -50

➔ 7) Gradient Map Adjustment Layer: Grungy Chrome preset

➔ 8) Texturelabs_Grunge_155: Overlay mode, 10% Opacity

➔ 9) Layer with Black to White Gradient: Overlay mode, 60% Opacity

10) GROUP FOLDER
10a) Text Layer: 50% Grey text, Bevel and Emboss with Depth 200% Size 10px Global Light Angle 80, Inner Shadow Effect with Opacity 50% Distance 0px Size 35px

11) Black Background Layer

AFTER EFFECTS (Layers are listed as they appear in the composition)

1) Overall Adjustment Layer: Noise Effect 7%, Gaussian Blur Effect 2, Unsharp Mask Effect Amount 100, Curves Effect for extra contrast

2) Glow Adjustment Layer: Screen mode, Levels Effect with Input Black 18500 and Input White 31500, Fast Box Blur 30, Solid Composite set to black

3) Texturelabs_LensFX_155: Screen mode, Opacity 50%

4) Texturelabs_LensFX_139: Screen mode, Hue/Saturation with Hue at -180

5) Texturelabs_LensFX_139: Screen mode, Hue/Saturation with Hue at -180

6) KNOCKOUT Solid Color Layer: Stencil Alpha Blending Mode, Set Matte Effect with Take Matte From TEXT LAYER

7) Texturelabs_Grunge_122: Overlay mode, 40% Opacity

8) SkyBlend Photoshop Layer: Exported from Photoshop with Blend-if settings listed in Photoshop instructions above, or download the PSD using the Texturelabs link above

9) Adjustment Layer: Apply Color LUT Effect with GrungyChrome LUT (download link above)

10) Texturelabs_Grunge_155: Overlay mode, 10% Opacity

11) GRADIENT Solid Color Layer: Gradient Ramp Effect with swap colors and start/end points matching top and bottom of underlying text, Turbulent Displace Effect with Amount 100 Size 50 and Evolution keyframes from 0 to 360 degrees over a few seconds

12) TEXT LAYER: 50% Grey text, Bevel and Emboss with Depth 200% Size 10px Global Light Angle keyed from 80 degrees to 40 degrees over a few seconds, Inner Shadow Effect with Opacity 50% Distance 0px Size 35px

Stencil Spray v2.0 | Photoshop Action

Quick steps to get the action up and running:
1) Double click on the zip file, then move the SprayMap.psd file to your desired location.

2) Drag the Texturelabs_SprayAnything.atn file into Photoshop.

3) Create a temp throwaway layer.

4) In your Actions Panel, open the details of the Spray Anything action.

5) Double click on the first item – “Open”.

6) Point Photoshop to the SprayMap.psd file.

7) Close the SprayMap.psd file.

8) In the action details, scroll down about halfway to the Displace step of the action.

9) Double click on each instance of Displace – used six times.

10) Leave all values as they appear, click OK, then point Photoshop to the SprayMap.psd file.

11) Optional – double click on the Action and assign a keyboard shortcut.

12) All set! Apply the action to any layer.

Burn Transition | After Effects Tutorial

Need the After Effects file created in this tutorial? Help support the Texturelabs project by becoming and Expert supporter on Patreon. Return to this page, then link up your Patreon account with the Texturelabs site by clicking the orange lock at the top of the page!

PROJECT SETUP
1920×1080 24fps 16bit

PROJECT MAP (Layers are arranged as they would be in the project)

BURN OBJECTS (Precomp):
1) Adjustment Layer
Fractal Noise Effect – Contrast 10, Brightness 30, Scale 3

2) White Text Layer

TRANSITION MATTE (Precomp):
1) Adjustment Layer
Brightness & Contrast Effect – Contrast 99%, Use Legacy On

2) BURN OBJECTS PRECOMP – Overlay Blending Mode
Gaussian Blur Effect – Blurriness 40, Hue Saturation – Saturation -100

3)Solid – Overlay Blending Mode, 25% Opacity
Fractal Noise Effect with scale 200

4) White Solid – Scale 200%
CC Burn Film Effect – Burn keyed from 0 at frame 30 to 100 at frame 130
Solid Composite Effect set to black

MAIN COMP:
1) Adjustment Layer
Transform Effect – Scale keyed from 110% at frame 0 to 100% at frame 120
CC Vignette Effect – Amount 250
Noise Effect – Amount of Noise 5%
Gaussian Blur – Blurriness 2
Unsharp Mask – Amount 100, Radius 1.5

2) Adjustment Layer – Screen Blending Mode, Opacity 15%
Gaussian Blur – Blurriness 200

3) Black Solid – Opacity 100% at frame 0 to 0% at frame 40

4) Adjustment Layer
Displacement Map – Displacement Map Layer DISPLACEMENT REFERENCE, Effects & Masks, Horizontal 20, Vertical 10

5) DISPLACEMENT MAP REFERENCE (TRANSITION MATTE PRECOMP) – Visibility turned off
Fast Box Blur Effect – Blur Radius 25
Invert
Shift Channels Effect – Take Alpha from Luminance
Fractal Noise Effect – Complexity 4

6) EMBERS (TRANSITION MATTE PRECOMP) – Screen Blending Mode
CC Wide Time Effect – Forward Steps 0, Backward Steps 60
Solid Composite – Black
Fractal Noise – Contrast 220, Brightness -90, Scale 40%, Opacity 50%, Multiply Blending Mode
Brightness & Contrast Effect – Contrast 100%, Use Legacy On
Fractal Noise Effect – Contrast 200, Scale 10%, Blending Mode Multiply
Turbulent Displace Effect – Size 50, Offset Turbulence – expression “[time*65,540]”, Evolution – expression “time*200”
Set Matte Effect – Take Matte from Layer BURN OBJECTS
Set Matte Effect – Take Matte from Layer DARKEN BURN / TRANSITION MATTE, Luminance, Invert Matte On
Tritone Effect – Hilights FFDD83, Midtones 8D3F18
Glow – Radius 50, Intensity 3

7) SMOKE (TRANSITION MATTE PRECOMP) – Screen Blending Mode, Opacity 20%
CC Wide Time Effect – Forward Steps 0, Backward Steps 10
Set Matte Effect – Take Matte from Layer BURN OBJECTS
Set Matte Effect – Take Matte from Layer DARKEN BURN / TRANSITION MATTE, Luminance, Invert Matte On
Fast Box Blur Effect – Blur Radius 10
Solid Composite Effect – Black
Fractal Noise Effect – Fractal Type Dynamic, Scale 300%, Complexity 10, Sub Influence 90%, Sub Scaling 65, Sub Rotation 100, Evolution – expression “time*200”, Blending Mode Multiply
Turbulent Displace Effect – Displacement Twist, Amount 40, Size 50

8) FIRE EDGE (TRANSITION MATTE PRECOMP) – Add Blending Mode
Invert Effect
Turbulent Displace Effect – Size 20
CC Composite Effect – Composite Original Multiply
Fractal Noise Effect – Contrast 200, Brightness -25, Sub Influence 200%. Blending Mode Multiply
Set Matte Effect – Take Matte from Layer BURN OBJECTS
Tritone Effect – Hilights FFDD83, Midtones 8D3F18
Glow – Radius 50, Intensity 3

9) DARKEN BURN / TRANSITION MATTE (TRANSITION MATTE PRECOMP) – Linear Burn Blending Mode
Fast Box Blur Effect – Blur Radius 30, Repeat Edge Pixels On
Levels Effect – Gamma .6
Hue Saturation Effect – Colorize On, Hue 30, Saturation 15, Lightness 15

10) BURN OBJECTS (BURN OBJECTS PRECOMP)
Set Matte Effect – Take Matte from Layer DARKEN BURN / TRANSITION MATTE, Use for Matte Luminance

11) Black Solid (Background)

*Optional: If you want to use a background other thank black, here are a few settings:
DARKEN BURN / TRANSITION MATTE LAYER: After the other effects, use Set Matte Effect – Take Matte from Layer  BURN OBJECTS, Effects & Masks, Alpha Channel
DARKEN BURN / TRANSITION MATTE LAYER: After the other effects, use Levels – Alpha Gamma at 2.00
Turn off all Adjustment Layers and Black Solid Layer, but copy the Displacement Map Effect with the same settings to the BURN OBJECTS layer and the FIRE EDGE layer

*To make the graphic fully keyable (transparent background)Use the additional settings listed above, plus:
DARKEN BURN / TRANSITION MATTE: Turn on Preserve Underlying Transparency checkbox (in between Blending Mode and Track Matte in timeline panel)
FIRE EDGE: Turn on Preserve Underlying Transparency checkbox
SMOKE: After the other effects, use Set Channels – Red Green and Blue Source set to Full, Alpha Source set to Luminance
EMBERS: Immediately before the Tritone Effect, use Linear Color Key with Key Color set to black

Art History Brush | Photoshop Tutorial

Photo by: Alex Iby.

Bonus tip: If you’re interested in creating your own brushes using images of brush strokes or pen marks, I suggest using a levels or curves adjustment to lift the mid tones. Sampled brushes are surprisingly opaque, so even very light mid tones will be reflected in your brush!

Stipple Illustration Effect | Photoshop Tutorial

BONUS: to create the Sun Rays at 01:05:
1) Create a new image, 2000px by 2000px, with a white background.
2) Use Filter Gallery→Halftone Pattern, with size set to 12, contrast set to 50, and pattern type set to Line.
3) Rotate the layer 90 degrees.
4) Use Filter – Distort→Polar Coordinates set to “Rectangular to Polar”.

Engraved Money Effect | Photoshop Tutorial

BONUS: to create the Sun Rays at 07:15:
1) In a square image, create a new layer and Fill with White.
2) Use Filter Gallery→Halftone Pattern, with size set to 12, contrast set to 50, and pattern type set to Line.
3) Rotate the layer 90 degrees.
4) Use Filter – Distort→Polar Coordinates set to “Rectangular to Polar”.

Magic Smoke Text Effect | Photoshop Tutorial

Please leave your comments or questions on the Youtube page!

Note – this technique keeps everything live, which can cause Photoshop 2020 to have a little glitch. You may find using Blend-If (at 7:30 in the video) causes your Inner Glow effect to turn itself off. The solution: in Photoshop > Preferences > Performance, click the checkbox for Legacy Compositing to On.

Font used in this tutorial: Tondu.